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Twinery Scripter V1

Create a Twinery story with all of these, using the Sugarcube format

  • An option or textbox that appears after a certain time.

  • A variable that can change during gameplay, like a money counter or a plant growth meter (but it can be anything)

  • An option or textbox that only appears if you return to the same passage multiple times.

  • An option in a passage that you can only select if you have a variable set to something, like a door only being open-able if you have a key from another room.

  • A passage that randomly sends you to a selection of other passages.

Probably like 75-100 coins

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