Create a Twinery story with all of these, using the Sugarcube format
An option or textbox that appears after a certain time.
A variable that can change during gameplay, like a money counter or a plant growth meter (but it can be anything)
An option or textbox that only appears if you return to the same passage multiple times.
An option in a passage that you can only select if you have a variable set to something, like a door only being open-able if you have a key from another room.
A passage that randomly sends you to a selection of other passages.
Probably like 75-100 coins
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In Review
Challenge Request
10 months ago

Theo P.
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In Review
Challenge Request
10 months ago

Theo P.
Get notified by email when there are changes.